![]() ![]() Cleanse: Can be used use as long as the enemy has Assaults being inflicted with negative status effects.Useless for the enemy if the player's Assaults do not rely on enemy-targetting activation skills. Chaos: Can be used use as long as the player has Assaults not yet Jammed and not yet Chaosed.Can make enemy Mimic Assaults and both that are adjacent to them indestructible unless the player's Assaults have ways to deal enough damage to destroy those enemy Assaults within one turn. ![]()
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